Emil Norsker
I am working on a large language framework for local models in the gaming space. As a part of my day-to-day i also create and test use cases related to using large language models in gaming.
URLs for Emil Norsker
Slides: https://docs.google.com/presentation/d/1txscPq4HdZCXVCDZRD8nbU_9cfojDS0KGajoqU8RrN4/edit?usp=sharing
Events for Emil Norsker
This talk explores how to use large language models in combination with structured output to create cool emergent gameplay scenarios, item and even character generation.
So basically:
- My ideas for cool or fun semantically driven procedural generation use cases in gaming
- What even is GBNF?
- Tips, tricks and footguns i have run into.
Schedule:
- Friday, Jul 18th, 2025, 12:10 (CEST) - Friday, Jul 18th, 2025, 12:20 (CEST)